TY - GEN
T1 - Construction of a virtual museum as an educational tool for cultural learning
AU - Rojas, Hesmeralda
AU - Renteria, Ronald
AU - Pilares, Marisol
AU - Alvarez, Willie
AU - Arias, Kevin A.
AU - Ibanez, Vladimiro
N1 - Publisher Copyright:
© 2020 IEEE.
PY - 2020/10/19
Y1 - 2020/10/19
N2 - Today's museums, in addition to their traditional roles, are places to provide research, delight, and education. In order to bring them closer to citizens, various museums have opted for the creation of virtual spaces, but, these constructions have focused mainly on presenting the virtual tour, adding additional information on the cultural site such as text, video or images, however, learning requires deeper processes that involve the visitor, for this reason, the construction of digital educational material was carried out to support the learning of the cultural process of the museum collection. In this sense, a study on the present concept of museums and the relationship between virtual museums and education was conducted. In addition, the experimental context, in which the project was performed, is presented.The educational tool has been developed in accordance with the Methodology for Teaching Material Production in the era of ICT, which consists of the following stages: contextual stage, didactic-pedagogic stage, communicative stage, and technological stage. Furthermore, an evaluation on the pedagogical aspect of the educational tool and the website usability was carried out, obtaining positive results in both cases.
AB - Today's museums, in addition to their traditional roles, are places to provide research, delight, and education. In order to bring them closer to citizens, various museums have opted for the creation of virtual spaces, but, these constructions have focused mainly on presenting the virtual tour, adding additional information on the cultural site such as text, video or images, however, learning requires deeper processes that involve the visitor, for this reason, the construction of digital educational material was carried out to support the learning of the cultural process of the museum collection. In this sense, a study on the present concept of museums and the relationship between virtual museums and education was conducted. In addition, the experimental context, in which the project was performed, is presented.The educational tool has been developed in accordance with the Methodology for Teaching Material Production in the era of ICT, which consists of the following stages: contextual stage, didactic-pedagogic stage, communicative stage, and technological stage. Furthermore, an evaluation on the pedagogical aspect of the educational tool and the website usability was carried out, obtaining positive results in both cases.
KW - education and museums
KW - educational software
KW - museum educational activities
KW - tour 360°
KW - virtual tourism
UR - http://www.scopus.com/inward/record.url?scp=85103742291&partnerID=8YFLogxK
U2 - 10.1109/LACLO50806.2020.9381153
DO - 10.1109/LACLO50806.2020.9381153
M3 - Conference contribution
AN - SCOPUS:85103742291
T3 - Proceedings of the 15th Latin American Conference on Learning Technologies, LACLO 2020
BT - Proceedings of the 15th Latin American Conference on Learning Technologies, LACLO 2020
A2 - Piedra, Nelson
A2 - Romero Pelaez, Audrey
A2 - Cadme Samaniego, Elizabeth
A2 - Chacon Rivas, Mario
A2 - Sprock, Antonio Silva
A2 - Frango Silveira, Ismar
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 15th Latin American Conference on Learning Technologies, LACLO 2020
Y2 - 19 October 2020 through 23 October 2020
ER -